A Few Things to Expect in World of Warcraft"s Grim Batol

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The Grim Batol is a fortress located in the mountains in the eastern Wetlands.
This is one of the World of Warcraft dungeons for a group of five players.
They were founded by Wildhammers - they are dwarves that were later captured by orcs.
These red dragons now have the command in the Grim Batol.
You should be able to find some dragons that were tied down.
Free them to enter the next stage.
Once free, you can ride the dragon and use its breath to attack.
Press 1 to do so.
With one flame breath, you can damage all of the trash and go to the boss.
You will be fighting the General Umbriss.
It can deal weapon and physical damage in just two seconds after every 10 seconds.
If impacted, the General Umbriss can charge your location and deal damage.
He can also increase the attack speed and physical damage each by 50%.
He also has the ability of inflicting physical damage and stunning all players for four seconds.
When fighting the General Umbriss in World of Warcraft's Grim Batol, make sure that you heal the bleeding wounds quickly.
It is better if your group will spread out so not all of you can be hit by Blitz.
You must also kill the purple add away from the General Umbriss to avoid the boss' frenzy.
When dealing with the Forgemaster Throngus, his roar disorients his enemies.
The roar also decreases the speed of cast and attack by 50%.
He can also charge an enemy and impale him in just a second before inflicting up to 20500 fire damage.
A hunter could taunt or kite the boss for mace.
Have a DPS watching until the buff expires.
Watch out for the fire breath, too.
The healer is best to go AoE as long as the tank damage is low.
The Forgemaster Throngus could also stomp and create cave in that must be avoided by the players.
The World of Warcraft's Drahga Shadowburner is a two boss-two phase fight.
You will have to deal with an NPC with the burning shadow bolt that inflicts about 15000 shadow flame damage.
It can also summon the Invoked Flaming Spirit that causes a Supernova once the target is reached.
You just have to get him to 20%.
The second phase will make you deal with devouring flames, shredding swipe, and twilight shift.
The devouring flames inflict 50000 shadow damage every one second while the shredding swipe inflicts 100% weapon damage.
The twilight shift, on the other hand, allows the Drahga Shadowburner to escape when it is down by 10%.
The first boss will come back and all you have to do is get it to 0%.
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